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AI Insights · Timothy · July 2024

Top 5 2D Anime Games on Android in Oceania Q2 2024

The second quarter of 2024 saw significant activity among the top 2D anime games on Android in Oceania, with notable trends in weekly downloads, revenue, and active users.

Top 5 2D Anime Games on Android in Oceania Q2 2024

The second quarter of 2024 saw significant activity among the top 2D anime games on Android in Oceania, with notable trends in weekly downloads, revenue, and active users. Below is a detailed look at the performance of the top five games in this category, based on data from Sensor Tower.

Legend of Mushroom from Joy Nice Games experienced fluctuating weekly revenue, starting at approximately $57K in early April and ending at around $35K in late June. Weekly downloads showed a downward trend, beginning at 5.8K and reaching a low of about 1.1K by mid-June, before slightly rebounding to 1.2K. The game's weekly active users, however, displayed consistent growth, climbing from 23.8K to 33K over the quarter.

Isekai:Slow Life by Mars-Games maintained steady weekly revenue, peaking at $27.6K in late May. Weekly downloads for the game decreased significantly from 1.2K in early April to just over 200 by mid-June. Despite this, weekly active users showed resilience, increasing from 10.1K to 10.4K by the end of June.

Hero Wars: Alliance published by NEXTERS GLOBAL LTD, saw a mixed performance. Weekly revenue peaked at $24.1K in mid-May, but generally fluctuated between $13.5K and $21K. Weekly downloads remained relatively stable, with minor peaks and troughs, ending the quarter at 2.3K. The number of weekly active users was steady, starting at 7.4K in early April and ending at 7.8K by late June.

Fate/Grand Order (English) from Aniplex Inc. saw its weekly revenue fluctuate significantly, peaking at $29K in mid-May. Weekly downloads remained low and stable, hovering around the 100-200 range. Weekly active users for the game slightly increased from 4.2K to 4.3K by the end of June.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a varied quarter, with weekly revenue peaking at $29.3K in late April. Weekly downloads were consistent, averaging around 200-500 throughout the quarter. Weekly active users saw a steady increase, ending the quarter at 4.8K.

For more insights and detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024